Genius games Nerd Words: Science!
Genius games nerd words science! In stock ? *In Stock - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you.
SKU dab7a46f8d747feea1e6180432fe8d9d
Details
Nerd words: science!: Toys & Games : But Here's the twist: clues must start with a Impress from the science term (excluding the first letter). The more points you bet, The more you score if your guess is correct - but if you're incorrect, you lose those points. And just to spice things up, teams may bet additional points on their guess based upon how surefooted they are!
Teams use deduction, wit and real science to identify science terms from clues given by a clue giver. It's fast-paced, deduction-fueled fun, no matter how nerdy (or not) you are! in this way, clues both (1) Slowly reveal letters within the science term and (2) hint at the science term through associated words.
Production DESCRIPTION Science is a Thinky word Game based on science! It makes you feel super clever!
Teams use deduction, wit and real science to identify science terms from clues given by a clue giver. It's fast-paced, deduction-fueled fun, no matter how nerdy (or not) you are! in this way, clues both (1) Slowly reveal letters within the science term and (2) hint at the science term through associated words.
Production DESCRIPTION Science is a Thinky word Game based on science! It makes you feel super clever!
SKU | dab7a46f8d747feea1e6180432fe8d9d |
---|---|
Brand | Genius Games |
Weight Product (Kg) | 0.82 |
Width (cm.) | 20.32 |
Height (cm.) | 5.08 |
Length (cm.) | 25.4 |
Reviews
Anonymous
Great for Science and Vocabulary
Reviewed on Apr 23, 2020
This punt helps you learn about science and builds your science vocabulary at the same time. It requires deductive cerebration and some creative thought too in order to give clues. It is rated for 13+ which is pretty accurate, but I would think an 11 or 12yo could play it if they were strong readers and good with "punt mentation" and strategy and also vocabulary. You could also include younger players by just having them on teams as "guessers" and not as clue givers. We are just learning the punt, but I see it has great potentiality to teach us lots!
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