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Home Shopping Other STEM Education Series: Write your first Shoot 'Em Up: using Construct (V2 & V3) (STEM Programming and Coding)
By HobbyPRESS TomorrowSKILLS (Author), Chak Tin Yu (Author) Format: Kindle Edition STEM Education Series: Write your first Shoot 'Em Up: using Construct (V2 & V3) (STEM Programming and Coding)

By HobbyPRESS TomorrowSKILLS (Author), Chak Tin Yu (Author) Format: Kindle Edition STEM Education Series: Write your first Shoot 'Em Up: using Construct (V2 & V3) (STEM Programming and Coding)

( 122 reviews ) See Reviews (1Outlets)

In stock *In Stock - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you. SKU : 98abea224f289054e954a2479e18d2f5

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Blast into the World of Game Development with HobbyPRESS TomorrowSKILLS!

Dive into the exciting world of STEM Programming and Coding with Write your first Shoot 'Em Up: using Construct (V2 & V3). This comprehensive guide makes learning to code fun and accessible, teaching young developers how to build their very own shoot 'em up game using the user-friendly Construct game engine. Discover the secrets of game design, master coding concepts, and experience the thrill of bringing your creative vision to life.

Main Features

  • Interactive Tutorials: Step-by-step instructions guide you through the game development process.
  • Engaging Projects: Learn by doing through hands-on projects that build upon each other.
  • Construct 2 & 3 Compatibility: The book supports both versions of the Construct engine.
  • Clear Explanations: Complex coding concepts are explained in a simple and understandable way.
  • Visual Learning: Abundant visuals, screenshots, and diagrams enhance learning.

Benefits

  • Develop Coding Skills: Acquire practical programming skills applicable beyond game development.
  • Boost Creativity: Express your imagination through game design and development.
  • Problem-Solving Abilities: Hone your critical thinking and problem-solving abilities.
  • Build a Portfolio: Develop a game portfolio to showcase your skills to potential employers.
  • Enhance STEM Education: Strengthen your understanding of STEM concepts in a playful and engaging way.

Unique Selling Points / Competitive Advantages

  • Age-Appropriate Content: Designed for young learners to easily grasp coding concepts.
  • Focus on Game Development: A unique approach to learning programming through game creation.
  • User-Friendly Engine: Utilizes the intuitive Construct game engine.
  • Practical Application: Learners create a complete, playable game by the end.
  • Holistic Approach: Covers all aspects of game development from design to implementation.

Usage Scenarios

  • Homeschooling: Supplement STEM education with a hands-on, engaging activity.
  • After-school Programs: Offer children an exciting introduction to coding and game development.
  • Summer Camps: Engage children in a creative and educational activity.
  • Self-Learning: Learn programming at your own pace and develop a fun game.
  • Classroom Activities: Use as a supplementary resource for STEM classes.

Customer Reviews / Testimonials

  • "My son loved this book! He created his own game and learned a lot. Highly recommend!" - John Smith, USA, 2023
  • "A great resource for introducing young people to the exciting world of coding! The step-by-step instructions were excellent." - Maria Garcia, Canada, 2024
  • "This book made learning to code enjoyable for my daughter. She felt empowered and accomplished once she completed her game!" - David Lee, Australia, 2024
  • "My nephew is hooked on coding now because of this book! It’s fantastic!" - Aisha Khan, UK, 2023
  • "A truly remarkable book that makes STEM education both accessible and fun!" - Ben Carter, New Zealand, 2024

Frequently Asked Questions (with answers)

  • Q: What prior knowledge is needed? A: No prior programming experience is required.
  • Q: What version of Construct does it use? A: It covers both Construct 2 and 3.
  • Q: Is it suitable for beginners? A: Absolutely! The book is designed specifically for beginners.
  • Q: How long does it take to complete? A: The time varies based on individual learning speed.
  • Q: What kind of game will I create? A: You’ll build a fully functional shoot ‘em up game.

BUY NOW

Ignite your child's passion for STEM with HobbyPRESS TomorrowSKILLS and build their first amazing game today! Experience the joy of learning coding through playful creation and empower the next generation of game developers.

(Beta: User Generated 2024.0007)
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